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Everything you need to make Breeq banners, ads and posts that look like the game: the logo, colors, type, ready-made banners and the few rules that keep it honest.

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Updated Nov 1, 2026 · brand.json · For AI agents

Breeq banner: Build the wall. Break the wall.
  • Essentials
  • Logo
  • Colors
  • Type
  • Style
  • Voice
  • Ad rules
  • Banners
  • Contact

In 10 seconds

Players build it. Everyone breaks it.

  1. 01

    Made by players

    Every wall is built by a player from a shared kit, over their own photo. Credit the community.

  2. 02

    The board is the hero

    Show the real game: the dark board, neon bricks, the glowing ball. No fake footage.

  3. 03

    Honest about money

    Free to play, optional gem packs. Never promise earnings or advertise ETH without written approval.

Boilerplate

Tagline

Build the wall. Break the wall.

Short · 20 words

Breeq is a brick breaker built by players: design a wall over your own photo, then dare everyone else to clear it.

Medium · 60 words

Breeq is a brick breaker where every level is made by a player. Authors build walls from a shared kit of bricks, bonus zones and obstacles over a photo of their choice; every wall must be cleared by its author and by a flawless autopilot before it goes live. Play the story with Kal across the galaxy, or try the walls of the community.

Long · 130 words

Breeq is a free-to-play brick breaker built by its players, on the web and on Android. There are no house levels: every wall is authored by a player from a shared kit — bricks that explode, regenerate or hide, zones that slow, double or triple the ball, portals, bumpers, fans and a black hole — set over a photo the author chose. A wall can only be published once its author and a flawless autopilot have both cleared it, so difficulty is allowed and impossibility is not. Players follow Kal through a story of episodes across a galaxy map, unlock skins for their paddle and ball, and climb the leaderboard. Optional gem packs are sold in the game.

Logo

Three bricks, a ball, a paddle.

The mark is the game in 22 pixels; the wordmark is Geist SemiBold with tight tracking. Use the files, never retype or redraw them.

  • Breeq Primary · ink on light
    Primary · ink on light
    SVGPNG
  • Breeq Reversed · on dark
    Reversed · on dark
    SVGPNG
  • Breeq Mark · bricks, ball, paddle
    Mark · bricks, ball, paddle
    SVG
  • Breeq App icon
    App icon
    SVGPNG

Clear space & size

  • Keep a margin of at least the mark's width on every side.
  • Minimum: 96 px wide for the logo, 20 px for the mark alone.
  • Ink logo on light backgrounds, white logo on the board or dark photos.
Logo at its minimum size, 96 pixels

On the board

Over gameplay, use the white logo in a corner with the clear space, never over the bricks.

White logo on the dark board

Please don't

  • ✕Don't stretch or squash it

  • ✕Don't recolor the bricks

  • Breeq

    ✕Don't turn the wordmark neon

  • ✕Don't add glows or shadows

  • ✕Don't rotate it

  • ✕Don't set it on busy photos

Colors

White, glass and ink. Color lives in the bricks.

Interface

  • MistPage background, under the neon bloomsRGB 244, 245, 250
  • SurfaceGlass panels and sheetsRGB 255, 255, 255
  • InkType, the primary CTA pill, the board frameRGB 15, 17, 23
  • Ink mutedBody copy and secondary textRGB 92, 98, 116
  • AccentKickers, links and focus rings onlyRGB 91, 91, 255
  • Board nightThe game board, the app icon tileRGB 7, 8, 14

The six neons

Reserved for bricks, bonus zones and the board aura. Never for text or buttons.

  • Neon blueBricks, gradient word startRGB 79, 124, 255
  • Neon violetBricks, gradient word middleRGB 139, 92, 246
  • Neon pinkBricks, gradient word endRGB 255, 79, 163
  • Neon cyanBricks, slow zoneRGB 34, 211, 238
  • Neon limeBricks, bonus ringsRGB 163, 230, 53
  • Neon amberBricks, energyRGB 255, 176, 32

The gradient word

One word per headline, at most: blue → violet → pink, at 92°.

Break the wall.

Balance

Roughly how much of a layout each color takes.

  • Mist / white 62%
  • Ink 22%
  • Board night 8%
  • Neons 6%
  • Accent 2%

Typography

One family, calm and large.

Build the wall.

Geist

Regular 400 · Medium 500 · SemiBold 600

Everything: headlines in SemiBold with tight tracking (−2%), body in Regular, buttons in SemiBold. Large and calm, never all caps except small kickers.

Get Geist ↗

01 · ×2 · ×3 · ½

Geist Mono

Regular 400

Numbers, step indices, technical labels (×2, ×3, ½ on bonus rings).

Get Geist Mono ↗

Look & feel

Light glass, one dark board.

  • Light glass, dark board

    An off-white page with soft neon blooms; the board is the one dark object, like a device on a product page.

  • Color lives in the bricks

    Neons only on bricks, zones, the board aura and one gradient word per headline. Everything else is white, glass and ink.

  • One black pill

    A single primary call to action per view: an ink pill with white text. No neon buttons.

  • Premium, not bouncy

    Calm motion (200–400 ms, ease-out). No pixel art, no comic style, no cyberpunk overload.

Play freeOne ink pill per view. No neon buttons, no outlines.

Voice

Short lines, players first.

  • Confident and short

    Two-beat lines: “Build the wall. Break the wall.” Say one thing per sentence.

  • Players first

    The community makes the game. Credit authors, celebrate walls, never call it “our levels”.

  • Honest about money

    Free to play with optional gem packs. Never hide purchases, never promise earnings.

  • US English

    All public copy is in US English.

Breeq vocabulary
SayInstead ofMeans
walllevel (in marketing copy)A player-built level.
authorcreator, designerThe player who built a wall.
kittools, assetsThe shared pieces: bricks, zones, obstacles, rules.
clearwin, finishBreaking every brick that must fall.
bonus zonepower-upSlow, ×2, ×3, portals and the rest.
Kalthe hero, the characterThe guide of the story mode.

Approved headlines

  • Build the wall. Break the wall.
  • The brick breaker built by players.
  • Your photo. Your wall. Their problem.
  • Every level is made by a player.
  • Difficulty allowed. Impossibility not.

Calls to action

  • Play free
  • Break the wall
  • Build a wall
  • Play on Android

Avoid: “Earn now”, “Get paid to play”, “Win ETH”, “Free money”.

Required

Rules for ads & posts.

Every ad must show

  1. 01The domain breeq.space (or a tracked link to it)
  2. 02“Free to play” together with “Optional in-app purchases” when you say free
  3. 03Real gameplay only: the board as it looks in the game
  4. 04“#ad” / “Sponsored” on paid posts, as each platform requires

Do

  • ✓Do: Show the live board: neon bricks, the glowing ball, the glass paddle.
  • ✓Do: Credit the community: walls are made by players.
  • ✓Do: Use the official banners, or build from the logo, colors and Geist.
  • ✓Do: Send each player to breeq.space or the Google Play listing with your UTM tags.

Never

  • ✕Don't: Advertise ETH, crypto, “play to earn”, payouts or prize pots — unless Breeq approved that campaign in writing.
  • ✕Don't: Promise income, rewards or “free money”, or show cash, coins or wallets.
  • ✕Don't: Show fake gameplay, other games' footage, or levels that do not exist.
  • ✕Don't: Target or appeal to children.
  • ✕Don't: Use neon on text or buttons, glass on glass, or new colors and fonts.
  • ✕Don't: Bid on “Breeq” brand keywords or register lookalike domains, apps or handles.

Store and ad platform policies apply on top (Google Play, Google Ads, Meta, TikTok). Any campaign that mentions the Earn mode, ETH or rewards needs written approval first.

Ready to run

Official banners.

Every standard ad and social size, already compliant. Download, add your tracked link, done.

Display (IAB)

  • Breeq banner, Medium rectangle, 300×250

    Medium rectangle

    300×250 · PNG

    PNG
  • Breeq banner, Large rectangle, 336×280

    Large rectangle

    336×280 · PNG

    PNG
  • Breeq banner, Leaderboard, 728×90

    Leaderboard

    728×90 · PNG

    PNG
  • Breeq banner, Billboard, 970×250

    Billboard

    970×250 · PNG

    PNG
  • Breeq banner, Wide skyscraper, 160×600

    Wide skyscraper

    160×600 · PNG

    PNG
  • Breeq banner, Half page, 300×600

    Half page

    300×600 · PNG

    PNG
  • Breeq banner, Mobile banner, 320×50

    Mobile banner

    320×50 · PNG

    PNG
  • Breeq banner, Large mobile banner, 320×100

    Large mobile banner

    320×100 · PNG

    PNG

Social

  • Breeq banner, Square post, 1080×1080

    Square post

    1080×1080 · PNG

    PNG
  • Breeq banner, Portrait post, 1080×1350

    Portrait post

    1080×1350 · PNG

    PNG
  • Breeq banner, Story / Reel cover, 1080×1920

    Story / Reel cover

    1080×1920 · PNG

    PNG
  • Breeq banner, Link card, 1200×630

    Link card

    1200×630 · PNG

    PNG
  • Breeq banner, X / header, 1500×500

    X / header

    1500×500 · PNG

    PNG

Making your own?

  • Light page with soft blooms, the dark board as the one object, the ink logo, one headline, one ink pill.
  • Use real captures of the game for the board. Keep 8% of the shortest side as a safe margin.
  • Link with UTM tags, e.g. https://www.breeq.space/?utm_source=yourname&utm_medium=banner

Contact

Need another size or a review?

Other formats, a check of your creative before it runs, a partnership or press: write to us, we answer within two business days.

Contact the team

Using these assets means you agree to these guidelines. Breeq may ask you to change or remove material that doesn't follow them.

Breeq. Build the wall. Break the wall.

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